| public class java.util.concurrent Semaphore
|
Java SE 6 |
#acquire blocks if necessary until a permit is
available, and then takes it. Each #release adds a permit,
potentially releasing a blocking acquirer.
However, no actual permit objects are used; the Semaphore just
keeps a count of the number available and acts accordingly.
Semaphores are often used to restrict the number of threads than can access some (physical or logical) resource. For example, here is a class that uses a semaphore to control access to a pool of items:
class Pool {
private static final int MAX_AVAILABLE = 100;
private final Semaphore available = new Semaphore(MAX_AVAILABLE, true);
public Object getItem() throws InterruptedException {
available.acquire();
return getNextAvailableItem();
}
public void putItem(Object x) {
if (markAsUnused(x))
available.release();
}
// Not a particularly efficient data structure; just for demo
protected Object[] items = ... whatever kinds of items being managed
protected boolean[] used = new boolean[MAX_AVAILABLE];
protected synchronized Object getNextAvailableItem() {
for (int i = 0; i < MAX_AVAILABLE; ++i) {
if (!used[i]) {
used[i] = true;
return items[i];
}
}
return null; // not reached
}
protected synchronized boolean markAsUnused(Object item) {
for (int i = 0; i < MAX_AVAILABLE; ++i) {
if (item == items[i]) {
if (used[i]) {
used[i] = false;
return true;
} else
return false;
}
}
return false;
}
}
Before obtaining an item each thread must acquire a permit from
the semaphore, guaranteeing that an item is available for use. When
the thread has finished with the item it is returned back to the
pool and a permit is returned to the semaphore, allowing another
thread to acquire that item. Note that no synchronization lock is
held when #acquire is called as that would prevent an item
from being returned to the pool. The semaphore encapsulates the
synchronization needed to restrict access to the pool, separately
from any synchronization needed to maintain the consistency of the
pool itself.
A semaphore initialized to one, and which is used such that it
only has at most one permit available, can serve as a mutual
exclusion lock. This is more commonly known as a binary
semaphore, because it only has two states: one permit
available, or zero permits available. When used in this way, the
binary semaphore has the property (unlike many Lock
implementations), that the "lock" can be released by a
thread other than the owner (as semaphores have no notion of
ownership). This can be useful in some specialized contexts, such
as deadlock recovery.
The constructor for this class optionally accepts a
fairness parameter. When set false, this class makes no
guarantees about the order in which threads acquire permits. In
particular, barging is permitted, that is, a thread
invoking #acquire can be allocated a permit ahead of a
thread that has been waiting - logically the new thread places itself at
the head of the queue of waiting threads. When fairness is set true, the
semaphore guarantees that threads invoking any of the acquire methods are selected to obtain permits in the order in
which their invocation of those methods was processed
(first-in-first-out; FIFO). Note that FIFO ordering necessarily
applies to specific internal points of execution within these
methods. So, it is possible for one thread to invoke
acquire before another, but reach the ordering point after
the other, and similarly upon return from the method.
Also note that the untimed tryAcquire methods do not
honor the fairness setting, but will take any permits that are
available.
Generally, semaphores used to control resource access should be initialized as fair, to ensure that no thread is starved out from accessing a resource. When using semaphores for other kinds of synchronization control, the throughput advantages of non-fair ordering often outweigh fairness considerations.
This class also provides convenience methods to acquire and release multiple
permits at a time. Beware of the increased risk of indefinite
postponement when these methods are used without fairness set true.
Memory consistency effects: Actions in a thread prior to calling
a "release" method such as release()
happen-before
actions following a successful "acquire" method such as acquire()
in another thread.
| since | 1.5 |
| Methods | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| public void | acquire() throws InterruptedException Acquires a permit from this semaphore, blocking until one is available, or the thread is interrupted. Acquires a permit, if one is available and returns immediately, reducing the number of available permits by one. If no permit is available then the current thread becomes disabled for thread scheduling purposes and lies dormant until one of two things happens:
If the current thread:
InterruptedException is thrown and the current thread's
interrupted status is cleared.
| ||||||||||||
| public void | acquire(int permits) throws InterruptedException Acquires the given number of permits from this semaphore, blocking until all are available, or the thread is interrupted. Acquires the given number of permits, if they are available, and returns immediately, reducing the number of available permits by the given amount. If insufficient permits are available then the current thread becomes disabled for thread scheduling purposes and lies dormant until one of two things happens:
If the current thread:
InterruptedException is thrown and the current thread's
interrupted status is cleared.
Any permits that were to be assigned to this thread are instead
assigned to other threads trying to acquire permits, as if
permits had been made available by a call to #release().
| ||||||||||||
| public void | acquireUninterruptibly() Acquires a permit from this semaphore, blocking until one is available. Acquires a permit, if one is available and returns immediately, reducing the number of available permits by one. If no permit is available then the current thread becomes
disabled for thread scheduling purposes and lies dormant until
some other thread invokes the If the current thread is interrupted while waiting for a permit then it will continue to wait, but the time at which the thread is assigned a permit may change compared to the time it would have received the permit had no interruption occurred. When the thread does return from this method its interrupt status will be set. | ||||||||||||
| public void | acquireUninterruptibly(int permits) Acquires the given number of permits from this semaphore, blocking until all are available. Acquires the given number of permits, if they are available, and returns immediately, reducing the number of available permits by the given amount. If insufficient permits are available then the current thread becomes
disabled for thread scheduling purposes and lies dormant until
some other thread invokes one of the If the current thread is interrupted while waiting for permits then it will continue to wait and its position in the queue is not affected. When the thread does return from this method its interrupt status will be set.
| ||||||||||||
| public int | availablePermits() Returns the current number of permits available in this semaphore. This method is typically used for debugging and testing purposes.
| ||||||||||||
| public int | drainPermits() Acquires and returns all permits that are immediately available.
| ||||||||||||
| final public boolean | hasQueuedThreads() Queries whether any threads are waiting to acquire. Note that because cancellations may occur at any time, a true
return does not guarantee that any other thread will ever
acquire. This method is designed primarily for use in
monitoring of the system state.
| ||||||||||||
| protected void | reducePermits(int reduction) Shrinks the number of available permits by the indicated reduction. This method can be useful in subclasses that use semaphores to track resources that become unavailable. This method differs from acquire in that it does not block
waiting for permits to become available.
| ||||||||||||
| public void | release() Releases a permit, returning it to the semaphore. Releases a permit, increasing the number of available permits by one. If any threads are trying to acquire a permit, then one is selected and given the permit that was just released. That thread is (re)enabled for thread scheduling purposes. There is no requirement that a thread that releases a permit must
have acquired that permit by calling | ||||||||||||
| public void | release(int permits) Releases the given number of permits, returning them to the semaphore. Releases the given number of permits, increasing the number of available permits by that amount. If any threads are trying to acquire permits, then one is selected and given the permits that were just released. If the number of available permits satisfies that thread's request then that thread is (re)enabled for thread scheduling purposes; otherwise the thread will wait until sufficient permits are available. If there are still permits available after this thread's request has been satisfied, then those permits are assigned in turn to other threads trying to acquire permits. There is no requirement that a thread that releases a permit must
have acquired that permit by calling
| ||||||||||||
| public String | toString() Returns a string identifying this semaphore, as well as its state. The state, in brackets, includes the String "Permits ="
followed by the number of permits.
| ||||||||||||
| public boolean | tryAcquire() Acquires a permit from this semaphore, only if one is available at the time of invocation. Acquires a permit, if one is available and returns immediately,
with the value If no permit is available then this method will return
immediately with the value Even when this semaphore has been set to use a
fair ordering policy, a call to
| ||||||||||||
| public boolean | tryAcquire(long timeout, TimeUnit unit) throws InterruptedException Acquires a permit from this semaphore, if one becomes available within the given waiting time and the current thread has not been interrupted. Acquires a permit, if one is available and returns immediately,
with the value If no permit is available then the current thread becomes disabled for thread scheduling purposes and lies dormant until one of three things happens:
If a permit is acquired then the value If the current thread:
InterruptedException is thrown and the current thread's
interrupted status is cleared.
If the specified waiting time elapses then the value
| ||||||||||||
| public boolean | tryAcquire(int permits) Acquires the given number of permits from this semaphore, only if all are available at the time of invocation. Acquires the given number of permits, if they are available, and
returns immediately, with the value If insufficient permits are available then this method will return
immediately with the value Even when this semaphore has been set to use a fair ordering
policy, a call to
| ||||||||||||
| public boolean | tryAcquire(int permits, long timeout, TimeUnit unit) throws InterruptedException Acquires the given number of permits from this semaphore, if all become available within the given waiting time and the current thread has not been interrupted. Acquires the given number of permits, if they are available and
returns immediately, with the value If insufficient permits are available then the current thread becomes disabled for thread scheduling purposes and lies dormant until one of three things happens:
If the permits are acquired then the value If the current thread:
InterruptedException is thrown and the current thread's
interrupted status is cleared.
Any permits that were to be assigned to this thread, are instead
assigned to other threads trying to acquire permits, as if
the permits had been made available by a call to #release().
If the specified waiting time elapses then the value
| ||||||||||||
| Properties | |||
|---|---|---|---|
| public boolean | isFair() Returns true if this semaphore has fairness set true.
| ||
| protected Collection | getQueuedThreads() Returns a collection containing threads that may be waiting to acquire. Because the actual set of threads may change dynamically while constructing this result, the returned collection is only a best-effort estimate. The elements of the returned collection are in no particular order. This method is designed to facilitate construction of subclasses that provide more extensive monitoring facilities.
| ||
| final public int | getQueueLength() Returns an estimate of the number of threads waiting to acquire. The value is only an estimate because the number of threads may change dynamically while this method traverses internal data structures. This method is designed for use in monitoring of the system state, not for synchronization control.
| ||
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