Details
A view that arranges its children into a box shape by tiling
its children along an axis. The box is somewhat like that
found in TeX where there is alignment of the
children, flexibility of the children is considered, etc.
This is a building block that might be useful to represent
things like a collection of lines, paragraphs,
lists, columns, pages, etc. The axis along which the children are tiled is
considered the major axis. The orthoginal axis is the minor axis.
Layout for each axis is handled separately by the methods
layoutMajorAxis and layoutMinorAxis.
Subclasses can change the layout algorithm by
reimplementing these methods. These methods will be called
as necessary depending upon whether or not there is cached
layout information and the cache is considered
valid. These methods are typically called if the given size
along the axis changes, or if layoutChanged is
called to force an updated layout. The layoutChanged
method invalidates cached layout information, if there is any.
The requirements published to the parent view are calculated by
the methods calculateMajorAxisRequirements
and calculateMinorAxisRequirements.
If the layout algorithm is changed, these methods will
likely need to be reimplemented.
| Methods |
| protected void |
baselineLayout(int targetSpan, int axis, int[] offsets, int[] spans) Details
Computes the location and extent of each child view
in this BoxView given the targetSpan,
which is the width (or height) of the region we have to
work with.
| targetSpan | the total span given to the view, which
would be used to layout the children |
| axis | the axis being studied, either
View.X_AXIS or View.Y_AXIS |
| offsets | an empty array filled by this method with
values specifying the location of each child view |
| spans | an empty array filled by this method with
values specifying the extent of each child view |
|
| protected SizeRequirements |
baselineRequirements(int axis, SizeRequirements r) Details
Calculates the size requirements for this BoxView
by examining the size of each child view.
| axis | the axis being studied |
| r | the SizeRequirements object;
if null one will be created |
| return | the newly initialized SizeRequirements object |
|
| protected SizeRequirements |
calculateMajorAxisRequirements(int axis, SizeRequirements r) Details
Calculates the size requirements for the major axis
axis.
| axis | the axis being studied |
| r | the SizeRequirements object;
if null one will be created |
| return | the newly initialized SizeRequirements object |
| See also | javax.swing.SizeRequirements |
|
| protected SizeRequirements |
calculateMinorAxisRequirements(int axis, SizeRequirements r) Details
Calculates the size requirements for the minor axis
axis.
| axis | the axis being studied |
| r | the SizeRequirements object;
if null one will be created |
| return | the newly initialized SizeRequirements object |
| See also | javax.swing.SizeRequirements |
|
| protected void |
childAllocation(int index, Rectangle alloc) Details
Allocates a region for a child view.
| index | the index of the child view to
allocate, >= 0 && < getViewCount() |
| alloc | the allocated region |
|
| protected boolean |
flipEastAndWestAtEnds(int position, Position.Bias bias) Details
Determines in which direction the next view lays.
Consider the View at index n. Typically the Views
are layed out from left to right, so that the View
to the EAST will be at index n + 1, and the View
to the WEST will be at index n - 1. In certain situations,
such as with bidirectional text, it is possible
that the View to EAST is not at index n + 1,
but rather at index n - 1, or that the View
to the WEST is not at index n - 1, but index n + 1.
In this case this method would return true,
indicating the Views are layed out in
descending order. Otherwise the method would return false
indicating the Views are layed out in ascending order.
If the receiver is laying its Views along the
Y_AXIS, this will will return the value from
invoking the same method on the View
responsible for rendering position and
bias. Otherwise this will return false.
| position | position into the model |
| bias | either Position.Bias.Forward or
Position.Bias.Backward |
| return | true if the Views surrounding the
View responding for rendering
position and bias
are layed out in descending order; otherwise false |
|
| protected void |
forwardUpdate(DocumentEvent.ElementChange ec, DocumentEvent e, Shape a, ViewFactory f) Details
Forwards the given DocumentEvent to the child views
that need to be notified of the change to the model.
If a child changed its requirements and the allocation
was valid prior to forwarding the portion of the box
from the starting child to the end of the box will
be repainted.
| ec | changes to the element this view is responsible
for (may be null if there were no changes) |
| e | the change information from the associated document |
| a | the current allocation of the view |
| f | the factory to use to rebuild if the view has children |
| since | 1.3 |
| See also | insertUpdate, removeUpdate, changedUpdate |
|
| protected void |
layout(int width, int height) Details
Perform layout on the box
| width | the width (inside of the insets) >= 0the width (inside of the insets) >= 0 |
| height | the height (inside of the insets) >= 0the height (inside of the insets) >= 0 |
|
| public void |
layoutChanged(int axis) Details
Invalidates the layout along an axis. This happens
automatically if the preferences have changed for
any of the child views. In some cases the layout
may need to be recalculated when the preferences
have not changed. The layout can be marked as
invalid by calling this method. The layout will
be updated the next time the setSize method
is called on this view (typically in paint).
| axis | either View.X_AXIS or View.Y_AXIS |
| since | 1.3 |
|
| protected void |
layoutMajorAxis(int targetSpan, int axis, int[] offsets, int[] spans) Details
Performs layout for the major axis of the box (i.e. the
axis that it represents). The results of the layout (the
offset and span for each children) are placed in the given
arrays which represent the allocations to the children
along the major axis.
| targetSpan | the total span given to the view, which
would be used to layout the children |
| axis | the axis being layed out |
| offsets | the offsets from the origin of the view for
each of the child views; this is a return value and is
filled in by the implementation of this method |
| spans | the span of each child view; this is a return
value and is filled in by the implementation of this method |
|
| protected void |
layoutMinorAxis(int targetSpan, int axis, int[] offsets, int[] spans) Details
Performs layout for the minor axis of the box (i.e. the
axis orthoginal to the axis that it represents). The results
of the layout (the offset and span for each children) are
placed in the given arrays which represent the allocations to
the children along the minor axis.
| targetSpan | the total span given to the view, which
would be used to layout the children |
| axis | the axis being layed out |
| offsets | the offsets from the origin of the view for
each of the child views; this is a return value and is
filled in by the implementation of this method |
| spans | the span of each child view; this is a return
value and is filled in by the implementation of this method |
|
| public Shape |
modelToView(int pos, Shape a, Position.Bias b) throws BadLocationException Details
Provides a mapping from the document model coordinate space
to the coordinate space of the view mapped to it. This makes
sure the allocation is valid before calling the superclass.
| pos | the position to convert >= 0the position to convert >= 0 |
| a | the allocated region to render into |
| return | the bounding box of the given position |
| Throws | BadLocationException: if the given position does
not represent a valid location in the associated document |
| See also | modelToView |
|
| public void |
paint(Graphics g, Shape allocation) Details
Renders the BoxView using the given
rendering surface and area
on that surface. Only the children that intersect
the clip bounds of the given Graphics
will be rendered.
| g | the rendering surface to use |
| allocation | the allocated region to render into |
| See also | paint |
|
| protected void |
paintChild(Graphics g, Rectangle alloc, int index) Details
Paints a child. By default
that is all it does, but a subclass can use this to paint
things relative to the child.
| g | the graphics context |
| alloc | the allocated region to paint into |
| index | the child index, >= 0 && < getViewCount()the child index, >= 0 && < getViewCount() |
|
| public void |
preferenceChanged(View child, boolean width, boolean height) Details
This is called by a child to indicate its
preferred span has changed. This is implemented to
throw away cached layout information so that new
calculations will be done the next time the children
need an allocation.
| child | the child view |
| width | true if the width preference should change |
| height | true if the height preference should change |
|
| public void |
replace(int index, int length, View[] elems) Details
Invalidates the layout and resizes the cache of
requests/allocations. The child allocations can still
be accessed for the old layout, but the new children
will have an offset and span of 0.
| index | the starting index into the child views to insert
the new views; this should be a value >= 0 and <= getViewCount |
| length | the number of existing child views to remove;
This should be a value >= 0 and <= (getViewCount() - offset) |
| elems | the child views to add; this value can be
nullto indicate no children are being added
(useful to remove) |
|
| public int |
viewToModel(float x, float y, Shape a, Position.Bias[] bias) Details
Provides a mapping from the view coordinate space to the logical
coordinate space of the model.
| x | x coordinate of the view location to convert >= 0x coordinate of the view location to convert >= 0 |
| y | y coordinate of the view location to convert >= 0y coordinate of the view location to convert >= 0 |
| a | the allocated region to render into |
| return | the location within the model that best represents the
given point in the view >= 0 |
| See also | viewToModel |
|
| Properties |
| protected boolean |
isAfter(int x, int y, Rectangle innerAlloc) Details
Determines if a point falls after an allocated region.
| x | the X coordinate >= 0the X coordinate >= 0 |
| y | the Y coordinate >= 0the Y coordinate >= 0 |
| innerAlloc | the allocated region; this is the area
inside of the insets |
| return | true if the point lies after the region else false |
|
| public float |
getAlignment(int axis) Details
Determines the desired alignment for this view along an
axis. This is implemented to give the total alignment
needed to position the children with the alignment points
lined up along the axis orthoginal to the axis that is
being tiled. The axis being tiled will request to be
centered (i.e. 0.5f).
| axis | may be either View.X_AXIS
or View.Y_AXIS |
| return | the desired alignment >= 0.0f && <= 1.0f; this should
be a value between 0.0 and 1.0 where 0 indicates alignment at the
origin and 1.0 indicates alignment to the full span
away from the origin; an alignment of 0.5 would be the
center of the viewthe desired alignment >= 0.0f && <= 1.0f; this should
be a value between 0.0 and 1.0 where 0 indicates alignment at the
origin and 1.0 indicates alignment to the full span
away from the origin; an alignment of 0.5 would be the
center of the view |
| Throws | IllegalArgumentException: for an invalid axis |
|
| protected boolean |
isAllocationValid() Details
Are the allocations for the children still
valid?
| return | true if allocations still valid |
|
| public void |
setAxis(int axis) Details
Sets the tile axis property. This is the axis along which
the child views are tiled.
| axis | either View.X_AXIS or View.Y_AXIS |
| since | 1.3 |
|
| public int |
getAxis() Details
Fetches the tile axis property. This is the axis along which
the child views are tiled.
| return | the major axis of the box, either
View.X_AXIS or View.Y_AXIS |
| since | 1.3 |
|
| protected boolean |
isBefore(int x, int y, Rectangle innerAlloc) Details
Determines if a point falls before an allocated region.
| x | the X coordinate >= 0the X coordinate >= 0 |
| y | the Y coordinate >= 0the Y coordinate >= 0 |
| innerAlloc | the allocated region; this is the area
inside of the insets |
| return | true if the point lies before the region else false |
|
| public Shape |
getChildAllocation(int index, Shape a) Details
Fetches the allocation for the given child view.
This enables finding out where various views
are located. This is implemented to return
null if the layout is invalid,
otherwise the superclass behavior is executed.
| index | the index of the child, >= 0 && < getViewCount()the index of the child, >= 0 && < getViewCount() |
| a | the allocation to this view |
| return | the allocation to the child; or null
if a is null;
or null if the layout is invalid |
|
| public int |
getHeight() Details
Returns the current height of the box. This is the height that
it was last allocated.
| return | the current height of the box |
|
| protected boolean |
isLayoutValid(int axis) Details
Determines if the layout is valid along the given axis.
| axis | either View.X_AXIS or View.Y_AXIS |
| since | 1.4 |
|
| public float |
getMaximumSpan(int axis) Details
Determines the maximum span for this view along an
axis.
| axis | may be either View.X_AXIS
or View.Y_AXIS |
| return | the span the view would like to be rendered into >= 0;
typically the view is told to render into the span
that is returned, although there is no guarantee;
the parent may choose to resize or break the viewthe span the view would like to be rendered into >= 0;
typically the view is told to render into the span
that is returned, although there is no guarantee;
the parent may choose to resize or break the view |
| Throws | IllegalArgumentException: for an invalid axis type |
|
| public float |
getMinimumSpan(int axis) Details
Determines the minimum span for this view along an
axis.
| axis | may be either View.X_AXIS
or View.Y_AXIS |
| return | the span the view would like to be rendered into >= 0;
typically the view is told to render into the span
that is returned, although there is no guarantee;
the parent may choose to resize or break the viewthe span the view would like to be rendered into >= 0;
typically the view is told to render into the span
that is returned, although there is no guarantee;
the parent may choose to resize or break the view |
| Throws | IllegalArgumentException: for an invalid axis type |
|
| protected int |
getOffset(int axis, int childIndex) Details
Fetches the offset of a particular child's current layout.
| axis | the axis being studied |
| childIndex | the index of the requested child |
| return | the offset (location) for the specified child |
|
| public float |
getPreferredSpan(int axis) Details
Determines the preferred span for this view along an
axis.
| axis | may be either View.X_AXIS
or View.Y_AXIS |
| return | the span the view would like to be rendered into >= 0;
typically the view is told to render into the span
that is returned, although there is no guarantee;
the parent may choose to resize or break the viewthe span the view would like to be rendered into >= 0;
typically the view is told to render into the span
that is returned, although there is no guarantee;
the parent may choose to resize or break the view |
| Throws | IllegalArgumentException: for an invalid axis type |
|
| public int |
getResizeWeight(int axis) Details
Gets the resize weight. A value of 0 or less is not resizable.
| axis | may be either View.X_AXIS or
View.Y_AXIS |
| return | the weight |
| Throws | IllegalArgumentException: for an invalid axis |
|
| public void |
setSize(float width, float height) Details
Sets the size of the view. This should cause
layout of the view if the view caches any layout
information. This is implemented to call the
layout method with the sizes inside of the insets.
| width | the width >= 0the width >= 0 |
| height | the height >= 0the height >= 0 |
|
| protected int |
getSpan(int axis, int childIndex) Details
Fetches the span of a particular childs current layout.
| axis | the axis being studied |
| childIndex | the index of the requested child |
| return | the span (width or height) of the specified child |
|
| protected View |
getViewAtPoint(int x, int y, Rectangle alloc) Details
Fetches the child view at the given coordinates.
| x | the X coordinate >= 0the X coordinate >= 0 |
| y | the Y coordinate >= 0the Y coordinate >= 0 |
| alloc | the parents inner allocation on entry, which should
be changed to the childs allocation on exit |
| return | the view |
|
| public int |
getWidth() Details
Returns the current width of the box. This is the width that
it was last allocated.
| return | the current width of the box |
|